Opening-critical, great-by-design, or can-wait
The triage you'll run a hundred times — sort every item into must-open, makes-it-great-and-hard-to-add-later, or genuinely can-wait.
Opening-critical, great-by-design, or can-wait
This triage runs through the entire resource. Almost every “is this a problem?” question resolves once you sort the item into one of three buckets — not two:
- Opening-critical — must be done for the office to be safely used on day one: power at the desks, building and suite access, working Wi-Fi, restrooms, the day-one meeting rooms, life safety, required approvals. This is your Minimum Viable Opening floor.
- Great-by-design — not required to open, but it’s what makes the office great and is hard to add later: the layout, power and data placement, the right chairs, real meeting-room audio/visual (AV), where teams sit. Prioritize these even under pressure — they’re the reason to aim to open great.
- Can-wait — genuine finish work and nice-to-haves: art, plants, extra lounge furniture, decorative signage, accent lighting, cosmetic paint. These go on the punch list.
Why the middle bucket matters
The old advice was a binary: opening-critical, or punch list. That protects the date — but it quietly buries the decisions that make an office great in the same pile as the plants. “Not opening-critical” is not the same as “do it later.” Some of it can’t be done later.
The two questions
- “Can an employee safely use the office without this on day one?” No → opening-critical.
- If yes: “Is this hard or expensive to add after we open?” Yes → great-by-design, decide it now. No → can-wait, punch list.
Pair this with reversible vs. irreversible decisions: the great-by-design items are usually the irreversible ones.